Desktop Controls
Move with the arrow keys or A and D, and jump with W.
Attacks swing automatically once a monster is in range.
Continue playing
Game guide
Stick Mega Battle sends a lone stickman hero into side-scrolling platform levels crawling with Minecraft-style monsters - zombies, skeleton archers, spiders, creepers, zombie piglins and even chickens, with five bosses waiting deeper in. You steer, he swings: the moment a monster steps into range the sword comes down on its own. Coins from cleared levels buy swords, hats, colors and shoes in the shop, and five modes - from the 45-level Stick Path to boss rushes - keep the nights busy.
Actual gameplay


Objective and input
Pick a mode and a level, then move the hero through the platform stage toward the exit portal. Attacks are automatic - any monster entering the hero's damage zone takes a hit - so the real job is positioning: close in to cut enemies down, hop over trouble and avoid getting surrounded, because contact damage drains the health bar and an emptied bar restarts the level. Cleared levels pay coins; spend them in the main-menu shop on gear that raises damage, defense and health before the next stage.
Move with the arrow keys or A and D, and jump with W.
Attacks swing automatically once a monster is in range.
Use the on-screen touch controls to move and jump.
The hero attacks by himself when monsters close in.
Spend coins in the shop between levels to upgrade gear.
What stands out
The hero swings on his own the moment a monster enters range - positioning, not button mashing, wins the fight.
Zombies, skeleton archers, spiders, creepers, zombie piglins and chickens unlock level by level, with five boss variants waiting deeper in.
Stick Path's 45 levels, Big Heap's 40, Parkour, Top Bosses and 1 Hit modes add up to well over a hundred stages.
Swords, hats, colors and shoes bought in the shop raise damage, defense and health across every mode.
Useful guidance
Keep moving - a hero who stands still gets surrounded, and contact damage adds up fast.
Spend coins between levels; gear stats apply in every mode, so even a cheap sword pays off immediately.
Death only restarts the level, so a risky dash for the exit portal is often worth it.
Common questions
No - the hero swings automatically whenever a monster steps into his damage zone; you only steer and jump.
Coins earned from cleared levels buy swords, hats, colors and shoes in the main-menu shop, raising damage, defense and health.
Five: Stick Path with 45 levels, Big Heap with 40, Parkour, Top Bosses and 1 Hit, plus quests, a lucky wheel and a battle pass.
A restart screen appears and the level begins again - nothing is lost permanently.
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