Desktop Controls
Drag building cards from the shop bar onto the battlefield grid, then let the waves play out.
Continue playing
Game guide
Kingdom Battle War is a wave-defense skirmish between a blue kingdom and the red legion. Each stage alternates between a build phase, where you drag buildings onto the battlefield grid, and combat waves, where your troops march out and fight on their own. Barracks keep training soldiers while towers and fences hold the line, and every cleared wave offers a three-card trait draft to shape the next fight. Lose only when your home castle falls.
Actual gameplay


Objective and input
During the build phase, drag cards from the shop bar onto the grid: barracks train squads of soldiers on a cooldown, catapults and watchtowers shoot from range, and fences buy time. When the wave starts, your blue troops advance and engage the red army automatically - damage numbers and health bars tell you how each duel is going. Survive every wave to clear the stage, picking one of three traits between waves, such as bonus coins or extra soldier health. If your home base is destroyed, the battle is lost and a revive can restart it.
Drag building cards from the shop bar onto the battlefield grid, then let the waves play out.
Drag a building card from the shop bar onto an open grid cell.
Soldiers march and fight automatically once the wave begins.
Tap one of three trait cards after each cleared wave to activate it.
What stands out
Deployment is placement, not clicking - position barracks, towers and fences before each wave rolls in.
Camps spawn new soldiers on a cooldown, so a well-placed camp reinforces the front all wave long.
Every cleared wave offers three traits - economy boosts or soldier upgrades - and merging matching buildings strengthens your setup.
Useful guidance
Put barracks behind the front line so trained soldiers replace losses instead of dying at spawn.
Merge two matching buildings early - an upgraded tower covers more of the field than two weak ones.
Pick soldier traits when the waves lean heavy, coin traits when your build still needs to grow.
Common questions
Drag building cards from the shop bar onto the grid; barracks then train soldiers automatically during battle.
Clearing every wave wins the stage; losing your home castle to the red army loses it.
No - they advance and engage the nearest enemies on their own while your towers cover the field.
After each wave you pick one of three, from extra silver per wave to more soldier health, stacking toward your build.
Browse the catalogue