Desktop Controls
Hold the mouse button and drag to slide the hovering item along its guide, then release to drop; nothing in the merge room asks for more than that one gesture.
Continue playing
Game guide
Fashion Merge dresses the classic physics merge-drop in boutique style. Nail polish, lipstick and platform heels hover above a marquee-lit basket; slide the drop point along a dotted guide and let go. Two identical items that touch fuse into the next tier of the fashion chain and pay coins, while the strip along the bottom tracks the catalogue as black silhouettes until you create each new piece. A MAKEOVER button with a 'Glam me up!' bubble leads to a character dress-up screen, so the collection you build has somewhere to go. The pace is unhurried and every action is a single drag-and-release.
Actual gameplay


Objective and input
Tap PLAY on the boutique title screen. An item hovers at the top of the basket with a dotted vertical guide beneath it. Drag sideways to choose the drop point — your aim stays put between drops — and release. The item tumbles in with real physics and settles on its side. When two matching items touch they merge upward through the chain and award coins; our playtest turned four dropped nail-polish bottles into two platform-heel shoes. Unlocked tiers reveal themselves in the silhouette strip at the bottom as you climb.
Hold the mouse button and drag to slide the hovering item along its guide, then release to drop; nothing in the merge room asks for more than that one gesture.
Drag horizontally to move the dotted drop guide under the hovering item, then lift your finger — the piece falls where you aimed and your last position is remembered for the next drop.
What stands out
Drag to aim along the dotted guide and release to drop; the aim point persists between turns, so repeat drops take a single flick.
Items roll, tumble and settle on their sides; any two identical pieces that touch fuse into the next fashion tier with a coin payout.
The merge chain runs along the bottom of the screen, hiding unreached tiers as black silhouettes until you create them.
One tap on the MAKEOVER button switches from the basket to a character dress-up screen, extending play beyond the merge board.
Useful guidance
Cluster like items: drops settle on their sides and roll, so landing new pieces beside their twins is what triggers merges.
The guide remembers your last position — dropping repeatedly into the same pocket takes nothing but a release.
Check the bottom strip to see which tier comes next; thinking two drops ahead keeps small items from scattering.
Common questions
They merge into the next tier of the fashion chain the moment they touch and pay coins for the fusion — four nail-polish bottles became two platform-heel shoes during our playtest.
The merge catalogue. Tiers you have already created show their artwork, while everything still out of reach appears as a black silhouette.
It switches from the merge basket to a character dress-up screen, reached with one tap from the top-left corner of the board.
One gesture: drag sideways to move the dotted guide, release to drop. The game keeps your aim between drops, and items land where the guide pointed.
Browse the catalogue