Desktop Controls
Click and drag one item onto its matching item to merge, and click generators and buttons with the mouse; the site framework maps mouse input to the same tap and drag actions as touch.
Continue playing
Game guide
Dream Home Merge is a portrait merge-2 puzzler built around renovating a run-down studio. On a grid crowded with cardboard boxes, you tap furniture generators to spawn base pieces, drag matching pairs together, and climb item chains from simple tabletops to designer desks. Finished merges feed a task list that pays out furniture and stars, and each reward visibly changes the room, turning bare brick walls into a lounge with a sofa under city-view windows.
Actual gameplay


Objective and input
The goal is to furnish the studio by completing tasks. Tap Play to enter the workshop board, then tap a generator item such as the Designer desk to spawn base pieces; each spawn costs one energy, and spent energy refills on a short timer. Drag one piece onto an identical piece to merge them into the next item in the chain, and merge onto a cobwebbed piece to free it. Tap any piece to see its name, chain level and sell value in coins. Open the task list to check which item is requested, deliver it to earn furniture and a star, then return home to watch the new piece appear in the room.
Click and drag one item onto its matching item to merge, and click generators and buttons with the mouse; the site framework maps mouse input to the same tap and drag actions as touch.
Drag an item onto an identical item and lift your finger to merge them into the next-level piece.
Tap a generator item, such as the Designer desk, to spawn new base items onto empty cells nearby.
Tap any item to open its info panel, where you can read its chain level or sell it for coins.
What stands out
Pairs of identical pieces fuse into the next design, climbing chains like tabletop, desk and designer desk with rising sell values.
High-level pieces double as generators: tap the Designer desk to spawn fresh base items, spending one energy per spawn while the meter refills over time.
Much of the workshop starts under cardboard boxes, and cobwebbed tools return to play when you merge the matching item onto them.
Collecting each requested item pays out furniture and stars, and every reward appears inside a studio you restyle piece by piece.
Useful guidance
Keep empty cells next to your generator before tapping, or the spawned items have nowhere to land.
Check the task list before merging so the chains you build actually feed the item currently requested.
Sell only spare duplicates; low-level pieces fetch few coins, and rebuilding a merged chain costs fresh energy.
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