Desktop Controls
The site framework maps mouse input to the same actions: click PLAY, swatches, tabs, decals and the checkmark, and click-drag across the shoe to paint.
Continue playing
Game guide
Shoes Maker is a sneaker-customizing game built around a small shop. Each round sets a plain 3D sneaker on the workbench with a reference photo of the target design hanging above it, and you paint, sticker, and re-lace the shoe before putting it up for sale. Finished pairs earn in-game cash and take their place on the shop's display shelves.
Actual gameplay


Objective and input
Tap PLAY on the shop screen to take on a sneaker. Pick a color from the palette to load the brush, then drag across the shoe to lay paint inside its panels. The star tab opens a sheet of sticker decals - stripes, swooshes, stars, fruit, rainbows - that stamp onto the shoe with one tap, and the lace tab recolors the laces. When the design looks right, tap the green checkmark: the finished sneaker is framed, sold for cash, and set on the first open shelf back in the shop. Every new round brings a different shoe style and a new reference photo to work from.
The site framework maps mouse input to the same actions: click PLAY, swatches, tabs, decals and the checkmark, and click-drag across the shoe to paint.
Tap PLAY on the shop screen to start designing a sneaker.
Tap a color swatch to load the brush, then drag on the shoe to paint its panels.
Tap the star or lace tab to switch panels, then tap a decal or lace color to apply it.
Tap the green checkmark to finish and sell the shoe, and the speaker button to toggle sound.
What stands out
Load the brush from a palette of color swatches and drag real strokes onto the 3D shoe - paint lands only inside each panel, so coloring stays neat.
A sheet of decals - stripes, swooshes, stars, watermelon, rainbows and more - stamps straight onto the shoe side from the star tab.
Ten lace colors line the third tab, and a single tap recolors the shoe's laces on the spot to match the design.
Every finished pair is framed, sold for in-game cash, and displayed on a shop shelf with its price tag, filling the wall one shelf at a time.
Useful guidance
Check the reference photo above the workbench first - it shows the color blocking the target design is built on.
If a stroke does not land, start the drag nearer the brush and sweep slowly across the panel.
Paint cannot spill outside a panel, so fill the big areas first and touch up the edges after.
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