Desktop Controls
The site framework maps mouse input to the same tap action: click anywhere to fire the next pin into the wheel.
Continue playing
Game guide
Pin Spin is a one-tap arcade timing game built around a big spinning wheel. Each level queues up a column of numbered pins and asks you to shoot every one of them into the wheel's edge without touching the pins already stuck there. A snowy winter look, a glossy wheel and instant restarts keep the loop quick and light.
Actual gameplay


Objective and input
Every level opens with a large wheel rotating at the top of the screen and an arrow-shaped launcher at the bottom holding a countdown of numbered pins; level 1 starts with ten, from 10 down to 1. Tap anywhere to fire the top pin straight up: it sticks into the wheel rim and starts circling with it, the numbered ball riding outside on a short needle. Keep tapping to place the remaining pins one by one, but if a new pin hits one that is already stuck the level fails on the spot and a skull result panel offers an instant restart. Clear the whole queue to beat the level, then the level-select grid keeps going for thirteen pages of stages, with a coin counter on top tracking your progress.
The site framework maps mouse input to the same tap action: click anywhere to fire the next pin into the wheel.
Tap anywhere on the screen to launch the next numbered pin into the spinning wheel.
Time each tap so the pin arrives in a gap between the pins already stuck in the wheel.
What stands out
The entire game runs on single taps: each tap fires the top pin of the queue straight into the rotating wheel, so every move is one judged moment.
An arrow-shaped launcher stacks the remaining pins as a visible countdown, 10, 9, 8 and so on, so you always know how many clean shots the level still demands.
A pin that touches an already-stuck one ends the attempt immediately, and a skull result panel shows the score with a restart one tap away.
The level-select grid paginates through thirteen pages of stages with a coin counter on top, turning the simple mechanic into a long progression.
Useful guidance
Watch the wheel's rhythm before your first tap; the gaps between stuck pins keep moving, so fire just as one passes the launcher.
Never rapid-fire: pins launched in quick succession land at almost the same angle and collide with each other.
Late pins are the risky ones; with several needles already circling, wait for a clearly open gap instead of forcing a shot.
Browse the catalogue